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WoW Conquest Points Information
With the third expansion Cataclysm, World of Warcraft introduces a new kind of “currency“ that can be used to purchase high-class tier sets: The WoW Valor Points and WoW Conquest Points.
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Our primary goal when approaching badges in Cataclysm is to address a lot of the confusion that comes with these currency systems. To that end we're changing badges to a more straightforward points system, similar to the ones we've used for a while for Arenas and Battlegrounds. There will be a total of four types of points you can earn in Cataclysm (two for PvE and two for PvP), and these will remain the same even as we introduce new content.
Here's the breakdown:
When a new tier of raiding gear is released or a new PvP season begins, your higher tier of points will be converted into the lower tier. For instance, if a new tier of raid gear is released, your Valor points will be converted to WOW Conquest points, and similarly if a new PvP season begins your Conquest points will be converted to Cheap WOW Conquest points. Of course that means with these new releases you'll always begin without any of the higher tier of points, and thus be unable to stockpile them.
As noted for Conquest Points Powerleveling, the Rated Battlegrounds and Arenas will be sharing this same points type. Because of that, it will in fact be possible to get the best PvP items without setting foot in Arena; however, more powerful armor and weapons will of course require more Conquest points, so players who win their matches more often will still gear up faster. We're removing personal rating requirements from all armor. For PvP weapons there will be two tiers. The lower tier will be equivalent to items found in the latest raiding tier on normal difficulty and will require Conquest points only. The higher tier will be equivalent to items found in the latest raiding tier on Heroic difficulty and will require Conquest Points and a minimum personal rating. We might also offer additional armor items to the absolute best players based on personal rating, although these items would only have cosmetic differences, not higher stat values. And you'll have the option of purchasing the previous season's gear with the more readily available Honor points.
We do plan to have a way to convert Honor points (PvP) into Hero points (PvE), and vice versa, at a loss. The conversions will be possible, but it won't be a 1:1 rate, and you'll have fewer points after the conversion process. We won't allow the higher tiers to be exchanged for each other, however.
To explain the reasoning for the weekly cap on points for the higher tiers, this is to provide flexibility in how players choose to earn the points without feeling like they have to do all of the content as often as it is available. If your Valor income from raiding is sufficient, you may not feel the need to run Dungeon Finder every night, or perhaps even at all. Likewise, a PvP player could choose to participate in a lot of Rated Battlegrounds but no Arenas, or focus on both, and still be able to earn the points they want.
The lower tier weapons will correspond in quality to items found in the latest raid tier on normal difficulty and cost only Conquest Points. The higher tier weapons will correspond in quality to items found in the latest raid tier on Heroic difficulty and will have a minimum personal rating requirement in addition to costing Conquest Points. All of the highest-stat PvP armor, including shoulder and head pieces, will cost only Buy WOW Conquest Points and have no rating requirements. We have updated our original announcement text to reflect this clarification.
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